The Order of the Styx

Session 14: Land Pirate Verses Candle Maker

*As the locksmith opens the not so dearly departed Warden Bowser’s safe she is attacked by a Chain Monster, it viciously glomps onto her arm
-G/G whips out her +4 Sword of Wounding and strikes the foul beast
-Merisel pricks it with her magical “Thieving Dagger” and the creature howls in agony (also slightly less important is the fact that it releases her)
-The Chain Monster gets it revenge by savagely ripping into Merisel’s neck with its razor sharp teeth, Merisel begins to feel her very life force slipping away (go go Con damage)
-G/G once again slashes into the Chain Monster with her +4 Sword of Wounding
-Drak, never one to miss out on a chance for mindless (yet oh so fun) violence, leap attacks the Chain Monster; the cunning beast easily dodges his clumsy attack, redirecting the damage onto Merisel and Drak himself
-In a rare displace of competency in combat Braig fires 2 blasts of magical lighting into the Chain Monster, the living metal monstrosity is nearly ripped apart
-Blane then moves in and brilliantly attacks the Chain Monster with his Scorpion Claw Strike, the Chain Monster is left stinging in rage
-As the battle began it thus so ends, with G/G shattering the Chain Monster into a thousand pieces with her +4 Sword of Wounding

*After briefly (and poorly) having her wounds patched by Braig, Merisel open the safe in the safe to discover a long slender silver rapier (aka Justice)

*G/G dips her hand into a magic pool to pick up a vial she dropped in it, there is no noticeable side effect (key world noticeable)

*The chained up elven girl is named Ildriana
- She tells The Tribe that she is not a princess, in point of fact the princess has been taken to another castle

*Blane randomly (and at the invisible nagging of The Architect) uses the Deck of Many Things and draws the Jack of Hearts; he gains Tom as his personal servant, and the Deck disappears (as per the promise of The Architect)

*G/G gets out her Silver Scales; while Blane tells Father Fellfire that the fell priest does not get to keep the captive girls as a conciliation prize
-Everyone, except Father Fellfire, then holds hands and then plane shifts to Mt. Celestia
-When TT (The Tribe) rematerializes they are greeted by an old man feeding chickens
-G/G asks to speak to him in private, the old man snaps his fingers and ear muffs appear on the chickens
-When G/G tells Bahamut (aka the old man) of its boy turned into a girl curse he puts sunglasses on the chickens (they don’t need to see that)
- G/G then asks Bahamut to turn her into a girl permanently, and to make the other members of TT forget that she was ever a man.
-Bahamut tells G/G that he has a friend who can use her male half as a servant, and rips G/G into two separate beings (one a man, and the other a woman)
-The man will know call known as Mirth (First Servant of The Architect), and TT has no memory of Gregoria every being man (just a really weird woman who once asked a gnome to build her a strap on steam punk penis)
-TT suddenly reappear in Carceri with Father Fellfire having no memory of them every leaving

*Holding hands Father Fellfire plane shifts them home; they appear in a forest in front of a cloaked humanoid figure holding a bow
-An elven female jumps down form a tree beside the hooded bowperson, she then darts Braig in the neck when he says he is tired
-Drak, Gregoria, & Merisel seem unfazed by this and head of in a northeast direction toward the village of Traulot
-The elven female asks Blane if he has a map and darts him in the neck, but it doesn’t effect him (unless your counting his being annoyed); she then invites Blane back to the elven village she hails from
-When Blane tells her that he must first return Princess Nadia to her home plane, the mysterious female elf helps by magically banishing her (I guess that one way to due it)
-Father Fellfire, Tom cannot go with them (as they are not of elven blood) and will meet up with Blane and Braig in the city of Blaith; FF (Father Fellfire) picks up an unconscious Braig by sucking him into his magic handkerchief
-FF reluctantly gives Braig back to Blane when asked politely and departs
-The elven female attempts to wake Braig up by telling him an anecdote, then realizes she needs to use the antidote to wake him up (she always seems to get those two confused, understandable really)
-After a slightly confusing conversation with Blane the elven female reveals her name is Callia, her silent companion is the Half-Elf Ranger Corvick
-When Blane tells Callia his elven druid alley is named Braig she covers her mouth and a look of horror / amusement comes over her face; out of the corner of her mouth she whispers to Blane that the elves have nick named Braig “Dances With Wolves”
-Blane asks Callia to take him to the village elder, she agrees but says Braig must go to Corvick’s hut (since his reputation proceeds him, and the village raises wolves)
-When Blane arrives at the village elders hut he discovers it is none other than Morrowind (The Puppy Momma); he talks to her about the desperate need to form a rebellion to oppose the tyrannical rule of KVDK before his madness consumes the world
-Morrowind doesn’t want to (or can’t) see Braig, but will allow him to see his 5 children/puppies (but in return Braig must not return to this village for 1 year)
-Blane takes Braig to see his offspring
-Braig, at the sight of his offspring, become overwhelmed with emotion and turns into a mouse to go in search of Morrowind
-Blane catches him and reasons with him that for the good of the rebellion (and his family) that he must honor Morrowinds decree
-When it is time for Blane and Braig to leave the village, Blane informs Corvick that Morrowind has decreed that the young ranger must quest with TT for the time being

*When Drak / Gregoria / Merisel arrive in Traulot the Amazons ask them their business there; Drak responds that they are merchants, buts refuses to say what they wish to trade
-The Amazons then refuse to admit them into Traulot; annoyed Drak / Gregoria / Merisel then continue on their way, leaving Traulot behind them
-In the distance Drak spots a wagon being pulled by a horse with no driver headed towards the trio
-When the wagon reaches them it stops; a man with large hat (feather included) and spurred boots comes out of the wagon and greets the trio
-The mysterious and charismatic (yet creepy in a bad way) land pirate captain offers them a ride (and all the apples they can eat); after some debate they accept his offer and head off towards the city of Blaith (as a side note, the inside of the wagon is far large than the outside; and pirate ship shaped)
-TLPC (The Land Pirate Captain) offers Drak 100,000 Gold for his weapon of power, Drak declines the offer (as only blood offering to The Raven Queen, not gold, interests him)
-TLPC drops the trio off in Blaith (a mere 3 hour trip) and departs

*Not long after TLPC encounters Blane / Braig / and Corvick and makes them same offer (purchase of weapon of power included)
-Blane and Braig accept the offer of transportation, Corvick though requires a bit of magical persuasion (aka he gets his ass kick when he attacks someone above his pay grade needlessly and poorly without even a hint of banter)
-Braig also declines TLPC offer to buy his weapon of power
-During the trip to Blaith in conversation it comes up that TLPC is in fact an “old friend” (aka bitter enemy, or at the very least hated rival) of FF (the old candle maker does seem to get a round, doesn’t he? and with people skills like his its easy to see how achieved the position of High Priest of Vecna)
-When they reach Blaith TLPC informs Blane that if Braig reconsiders his offer the wagon ship will be on the hill outside of the city for the next week

*A short time later TT and FF and reunited at the local inn
-When Blane mentions to FF that his old friend the TLPC is on the hill outside the city FF departs
-Moments latter a thunderous explosion is heard in the distance, when TT goes outside to investigate they are behold the beginnings of a battle between a Beholder and Skeletal Dragon on the hilltop outside of Blaith

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